![]() Once a player wears a sufficient number of items from the same Set, that player will be bestowed an additional bonus.ĭungeon crawling is a hallmark of the Diablo experience-the pursuit of loot and earning new gear is a critical ingredient to the formula of fun in our games. In Closed Beta, Set Items will become available for secondary gear slots. On top of the above changes, a new end-game gear system has been implemented. There is no better time to jump in the fray, as we’ve also made changes to class balance, time to kill, and other impactful elements of Battleground PvP in Diablo Immortal. The Battleground Ladder is coming, enabling players to measure their prowess against others in their realm. Those with the ambition to become the best PvPers in the game will be able to stake their claim. In addition to the exciting feature coming to the Cycle of Strife, other PvP systems that have undergone iteration will be making their debut. The outcome will ripple across the realm. The Challenge of the Immortal pits 30 players (Shadows) against 1 (Immortal), a decisive moment in the larger Cycle of Strife. In a desperate struggle, the Immortal will harness ancient powers to defend their reign as a raid boss. The Shadows who win the Rite of Exile will progress to a new endgame PvP confrontation. ![]() ![]() Requiring Shadow players to rally under a single banner to form a Dark House, fight other Shadows in competing Dark Houses in the Rite of Exile, and ultimately qualify as the top Dark House to challenge the Immortals. The journey vying for the Eternal Crown is arduous and gripping. Today we kick off our Closed Beta and we can’t wait to share the exciting changes we have in place. After diving into feedback from across channels like Reddit, social media, in-game surveys, and even collaborating with players in our community, we saw many opportunities to iterate on key gameplay systems as we progressed on the road to Beta. We’re thrilled to introduce the Necromancer class, new challenging PvE encounters, epic battles to become the Immortal, controller support, and more!īack in August, our team shared a Development Update on Diablo Immortal, highlighting key areas of focus we were going to revisit and level up following the Closed Alpha test. Starting October 28 select participants in Canada and Australia will journey back to Sanctuary.Īdditionally, we’ll be expanding Closed Beta access to users in South Korea, Japan, and China at a later time. Select participants will experience a host of exciting new features and updates. Diablo Immortal is entering its Beta testing phase, bringing us one step closer to worldwide launch. As we progress through the Closed Beta, we’ll be listening to your feedback as we aim to craft an awesome all-new Diablo experience for mobile devices.Īdventurers, prepare. The Diablo Immortal Closed Beta will continue with a limited number of Android players in South Korea and Japan starting November 25th in KST & JST (UTC +9). (PDT) | Saturday, January 8th at 2:00 a.m. We hope you had a blast, and we can't wait to fight alongside you again soon! UPDATEĬhampions of Sanctuary, the Diablo Immortal Closed Beta will be coming to an end this Friday, January 7th at 9:00 a.m. Over the past couple of months, you've shared tons of amazing feedback-and we've collected troves of useful data-to help us tweak, polish, and further optimize the Necromancer, Cycle of Strife, Controller Support, and so much more. Our sincerest thanks to all of our limited public Closed Beta testers and everyone in the Diablo Immortal community for participating in this critical part of the game's development process.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |